AI Insights · Timothy · April 2023
Top 5 Third Person Games Performance in Bulgaria for Q1 2023
Explore the performance metrics of the top 5 third-person games on a unified platform in Bulgaria during Q1 2023, as analyzed by Sensor Tower.
In Q1 2023, the top 5 third-person games in Bulgaria exhibited varying performance trends across weekly downloads, revenue, and active users. Here's a detailed look at each game's performance:
Subway Surfers from Sybo Games ApS showed a fluctuating weekly download trend, starting with 8.6K downloads at the end of December and ending with approximately 5K downloads in the last week of March. The game's weekly revenue peaked at $261 in the first week of February, while weekly active users hovered around the 100K mark throughout the quarter, peaking at 109K in late December.
Attack Hole - Black Hole Games by HOMA GAMES saw a significant increase in weekly downloads in mid-January with 11.7K downloads, but this number gradually decreased to 3.3K by the end of March. The game's weekly revenue was minimal, peaking at $17 in the last week of March. Weekly active users also showed a similar trend, peaking at 17K in January and declining to 7.7K by the end of the quarter.
Snake Run Race・3D Running Game from Freeplay LLC experienced a peak in weekly downloads at the end of December with around 10.5K downloads. This number declined to approximately 4.4K by the last week of March. The game's weekly revenue was negligible, with a peak of $4 in the last week of March. Weekly active users followed a similar trend, starting strong at 16.9K and ending at 8.6K.
Stumble Guys by Scopely, Inc. maintained a relatively steady weekly download rate, starting with 7.8K at the end of December and ending with 4.5K in late March. The game's weekly revenue peaked at $2.4K in late December but saw a decline to about $1.5K by the end of the quarter. Weekly active users started at 69.6K in late December and showed a gradual decline, ending at approximately 51.4K.
Race Master 3D - Car Racing from SayGames LTD had a peak in weekly downloads in late December with 7.3K downloads. This number fluctuated throughout the quarter, ending at 5.1K in late March. The game's weekly revenue was modest, peaking at $85 in mid-February. Weekly active users showed a steady trend, starting at 32.9K in late December and ending at 28.5K in late March.
For more detailed insights and data, visit Sensor Tower.